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A distinguishable indie game resembles a chaotic display of colors reminiscent of a Mondrian exhibition, and its unique aesthetic is captivating.

Moment leaves me dumbfounded yet art aesthetic is striking.

Multiplayer indie game reminiscent of carnage at a Mondrian art show, and I find it captivating
Multiplayer indie game reminiscent of carnage at a Mondrian art show, and I find it captivating

A distinguishable indie game resembles a chaotic display of colors reminiscent of a Mondrian exhibition, and its unique aesthetic is captivating.

In the world of gaming, a new first-person shooter (FPS) is making waves with its innovative mechanics and striking visuals. VINCIT, developed by solo creator OchPuch and published by Cowboy & Clown Games, is a lightning-fast FPS that blends the depth of roguelike-inspired emergent systems with the raw intensity of modern movement shooters.

The game's art style is a standout feature, combining black-and-white comic-like hand-drawn visuals with vibrant blocks of colour. This unique aesthetic has been compared to a "whole world built on a notebook drawing," while the animation style is praised for its unique combination of hand drawing and CGI. The white background contributes to the crisp and striking art style, making it reminiscent of a massacre at a Mondrian exhibition.

One of the game's most intriguing mechanics is the bullet system. After shooting, the bullets hang in the air as glowing trails. If bullet trails are close together, they merge into a new projectile that combines all their effects. Players can even double jump off their own bullets, adding a layer of strategy to the gameplay.

Each bullet in VINCIT has a unique effect. For instance, red bullets ricochet off walls, while yellow bullets homing in on the nearest enemy. This adds an element of unpredictability and excitement to the gameplay.

However, some concerns have been raised about the potential impact of the fast-paced action on players, with developers expressing worries about the game causing motion sickness. It might be necessary to play the game to fully understand its mechanics and determine whether it is suitable for individual sensitivities.

VINCIT is currently available for wishlisting on Steam. With its innovative gameplay, unique art style, and potential to start a new trend in game art, this is one game that should not be missed by FPS fans. As OchPuch estimates another two years of part-time work to finish the game, fans can look forward to more updates and developments in the future.

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