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Project Planning Guide for Accurate Assessment of 3D Art Outsourcing Costs

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Project Evaluation Guide for Predicting Costs in Outsourced 3D Art Projects
Project Evaluation Guide for Predicting Costs in Outsourced 3D Art Projects

Project Planning Guide for Accurate Assessment of 3D Art Outsourcing Costs

In the dynamic world of video game development, finding a reliable and skilled partner for outsourcing 3D art is crucial. One such partner is RocketBrush 2D and 3D Art Studio, a company that specialises in creating custom 3D assets for the gaming industry.

The research and development stage is the cornerstone of RocketBrush's approach, ensuring they deliver the targeted results their clients seek. They pay meticulous attention to details during this stage, focusing on the quality of the outcomes.

When commissioning a 3D art project, some key considerations include understanding the specific art style and quality requirements, the vendor's experience and expertise, communication and feedback processes, IP protection measures, asset management and integration, potential risks, cost and timeline estimates, and how the outsourced team fits into the overall development process. RocketBrush addresses each of these concerns diligently.

The studio provides a list of animations needed, their descriptions, and visual references. These animations may need to be looped, and if an existing scene is implemented, it should be shared for review and analysis. LODs (Level of Detail) may be required, but the number and requirements are not specified. Blend-shapes and skinning may be required, but details are not provided. IK (Inverse Kinematics) may be required for the rig. Additional requirements for animations may be specified.

The level of detail and quality of textures should be explained, and visual references should be provided for each type. The length of each animation in seconds should be stated. Concept art is optional for the 3D art outsourcing project, but if it exists, it should be shared. There is no limit to the overall number of particles specified.

RocketBrush does not specify the preferred software for model creation and export, animations and VFX, or the game engine for the project. However, they emphasise their reliability in delivering high-quality 3D assets, whether models are made from scratch or based on existing ones.

The studio's services are aimed at bringing clients' visions to life in the field of 3D outsourcing. They offer PBR (Physically Based Rendering) and textures, but the number of maps per material and size of each texture are not specified. Models can be made from scratch or based on existing ones, and if an existing model is used, it should be shared for review and analysis.

For clients seeking a trustworthy partner in the field of 3D outsourcing for video games, RocketBrush 2D and 3D Art Studio is a potential choice. They prioritise quality, communication, and client satisfaction, making them a reliable choice for bringing a vision to life.

  1. Leveraging advanced technology and artificial-intelligence, RocketBrush's research and development stage enhances the quality of their 3D assets, integrating AI to refine details and ensure targeted results.
  2. In the realm of video game development, the cutting-edge gadgets and tools provided by RocketBrush, such as Physically Based Rendering and textures, contribute to the creation of envisioned 3D art, exemplifying the intersection of technology and art.

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